Nested types allow declaring new structures, classes, and enumerations within existing types — classes, structures, or enums. This helps to better structure the code, hide implementation details, and explicitly indicate that a type belongs only to its parent.
Example:
struct Chessboard { enum PieceType { case king, queen, rook, bishop, knight, pawn } struct Square { let file: Character let rank: Int } } let kingType = Chessboard.PieceType.king let square = Chessboard.Square(file: "E", rank: 4)
Nested types are not directly accessible outside their namespace, which reduces the risk of misuse and makes the code more readable.
Can a nested class or struct be inherited outside its namespace? What syntax is used to refer to nested types?
Answer:
class Game { class Level {} } class AdvancedLevel: Game.Level {} // permissible
ParentType.NestedType.Story
In redesigning the business logic of the project, types were nested too deeply: a structure in an enum in a struct. This resulted in a long syntax for accessing internal types, which confused new team members and complicated unit tests.
Story
A programmer declared a nested enum for states in a class but attempted to use it without qualification outside the class. This caused a compilation error and required fixing references throughout the project.
Story
In the context of scaling the project, another developer tried to inherit a class from an internal nested class but faced access errors to private properties because the access mechanism to internal members cannot be extended outside the parent space.